Utilisation of a Game Engine for Archaeological Visualisation.
| 1. Verfasser: |
Oikarinen, Teija
|
|---|---|
| Ort/Verlag/Jahr: |
Oxford :
Archaeopress,
2016.
|
| Umfang/Format: |
27-34 ; 30 cm. |
| Enthalten in: | CAA 2015 Keep the revolution going : proceedings of the 43rd annual Conference on Computer Applications and Quantitative Methods in Archaeology / |
| Keine Informationen zu Zugangsbeschränkungen |
