Utilisation of a Game Engine for Archaeological Visualisation.

1. Verfasser: Oikarinen, Teija
Ort/Verlag/Jahr: Oxford : Archaeopress, 2016.
Umfang/Format: 27-34 ; 30 cm.
Enthalten in: CAA 2015 Keep the revolution going : proceedings of the 43rd annual Conference on Computer Applications and Quantitative Methods in Archaeology /
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