The Use of the Unity Game Engine in the Reconstruction of an Archeological Site.
1. Verfasser: |
Koyuncu, Baki
|
---|---|
Weitere Verfasser: |
Gökçe, Alper
Panahi, Pejman |
Ort/Verlag/Jahr: |
Oxford,
2018.
|
Umfang/Format: |
p. 95-103 : ill., charts. |
Enthalten in: | SOMA 2015 :Time, space and people: proceedings of the 19th Symposium on Mediterranean Archaeology / |
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100 | 1 | |a Koyuncu, Baki | |
245 | 1 | 4 | |a The Use of the Unity Game Engine in the Reconstruction of an Archeological Site. |
260 | |a Oxford, |c 2018. | ||
300 | |a p. 95-103 : |b ill., charts. | ||
546 | |a abstract in English and Turkish | ||
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700 | 1 | |a Gökçe, Alper | |
700 | 1 | |a Panahi, Pejman | |
773 | 0 | |w 001541079 |t SOMA 2015 :Time, space and people: proceedings of the 19th Symposium on Mediterranean Archaeology / | |
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