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APA Citation Edition Citation

David Wolff. (2018). OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 (3rd Revised edition.). Packt Publishing Limited.

Chicago Citation Edition Citation

David Wolff. OpenGL 4 Shading Language Cookbook: Build High-quality, Real-time 3D Graphics with OpenGL 4.6, GLSL 4.6 and C++17. 3rd Revised edition. Birmingham: Packt Publishing Limited, 2018.

MLA Citation Edition Citation

David Wolff. OpenGL 4 Shading Language Cookbook: Build High-quality, Real-time 3D Graphics with OpenGL 4.6, GLSL 4.6 and C++17. 3rd Revised edition. Packt Publishing Limited, 2018.