Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.
APA ZitierstilChallis, K., & Kincey, M. (2013). Immersive visualisation of survey and laser scanning: The case for using computer game engines. Oxford: Oxbow Books.
Chicago ZitierstilChallis, Keith, and Mark Kincey. Immersive Visualisation of Survey and Laser Scanning: The Case for Using Computer Game Engines. Oxford: Oxbow Books, 2013.
MLA ZitierstilChallis, Keith, and Mark Kincey. Immersive Visualisation of Survey and Laser Scanning: The Case for Using Computer Game Engines. Oxford: Oxbow Books, 2013.