Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.

APA Citation Edition Citation

Challis, K., & Kincey, M. (2013). Immersive visualisation of survey and laser scanning: The case for using computer game engines. Oxbow Books.

Chicago Citation Edition Citation

Challis, Keith, und Mark Kincey. Immersive Visualisation of Survey and Laser Scanning: The Case for Using Computer Game Engines. Oxford: Oxbow Books, 2013.

MLA Citation Edition Citation

Challis, Keith, und Mark Kincey. Immersive Visualisation of Survey and Laser Scanning: The Case for Using Computer Game Engines. Oxbow Books, 2013.