Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.
APA Citation Edition CitationChallis, K., & Kincey, M. (2013). Immersive visualisation of survey and laser scanning: The case for using computer game engines. Oxbow Books.
Chicago Citation Edition CitationChallis, Keith, und Mark Kincey. Immersive Visualisation of Survey and Laser Scanning: The Case for Using Computer Game Engines. Oxford: Oxbow Books, 2013.
MLA Citation Edition CitationChallis, Keith, und Mark Kincey. Immersive Visualisation of Survey and Laser Scanning: The Case for Using Computer Game Engines. Oxbow Books, 2013.